Game Design – POC

Today, we had to convey our proof of concept for the Game Design Studio module. A process I had been tinkering with for some time, ever since I decided to take on the challenge of using Unity for my project. An interesting and intuitive piece of software but when it didn’t work, it really didn’t work and the learning curve was huge. However, I still managed to get a ball floating in water which may seem simple, it was anything but.

Screen Shot 2018-04-29 at 23.06.16

 

Leave a comment