The group seminar this week was surrounding the topic of Urban Games and was hosted by my colleagues, Palash, Sreeju and Maja. Given the unprecedented success of Pokemon Go in recent times, the subject of urban games has continued to grow in popularity. The guys first presented on the history of urban games and how they were designed, describing a number of examples, such as ‘Can you see me now?” by Blast Theory, Ingress by Niantic and more modern concepts such as Father.IO. I found this to be one of the most memorable presentations we’ve had so far as it got me thinking of the future of gaming and how future technologies could impact it.

For the workshop, the guys had already told us to prepare by wearing suitable clothing for running around, not your usual workshop. The reason for this is because we were going to be participating in a game set within the CSIS building called Nemesis. The basic premise of the game was that the players would search for hidden treasures in the building and then have to try and eliminate each other by stealing their name tag.

The core rules of the game were as follows:
- The game will be an hour long.
- You will all play as individuals and will be each other’s opponents.
- Each player will have their name tag stuck on their back, 3 wristbands on any one of their wrists and will have a phone with the Nemesis group chat open at all times during the game. There are 50 treasure cards hidden throughout the building.
- You must take the tag off of someones back to eliminate them.
- Attacker will lose a wristband if the targeted player turns and takes a picture of the attacker and sends it to the Nemesis group chat. The moderator then decides if the attacker is to lose a wristband. If a player loses all wristbands, they get eliminated.
- For each tag collected except their own, a player gets +4 points. Each treasure card carries +1 points.
- There are 2 ways of winning this game, to collect the most points or to be the last person standing which means you have to eliminate each other.

Honestly, this game was a fantastic experience and the best way to spend a Thursday morning. Everyone seemed to have fun and took the game quite seriously. I also got to discover areas of the CSIS building that I had never seen before and I’ve been frequently in and out of this building for the past six years. At the end of the game, Gabriela suggested that we bring something like this outside during the summer which everyone appeared to be up for and I hope comes to fruition. Hats off to Palash, Sreeju and Maja for coming up with and being bold enough to carry out this game.










